
I'm running an i7 8700k 32gb ram, RTX 2070 super

Inviting friends into the game the game bugs out says that the player joined the lobby but on the friends screen it completely bugs out and stays on their main screen. Monitor skipping in menu, jumping between the two monitors, sometimes it even shows the same game in 2 different states acting on the game. It's like the game devs took the first games compiled code tossed in some assets changed the characters and made a new game but worse. Game is VERY buggy, bugs from the first 3 games in the series exist in this game + ALOT more. Hopefully they can get all this worked out soon. As much as I enjoyed the story, all these bugs took a lot away from the immersion, which I think is a huge part of this game. I really enjoy these games and was looking forward to this one. I noticed some texture issues at the beginning and thought “that’s not so bad”, but as the game went on, I was disappointed in the amount of bugs there were, especially when the last few games came out pretty good at launch. Sometimes a black loading screen would appear during cutscenes, especially during some climax scenes. The transitions from scene to scene were sort of clunky and I think there was a couple decisions the game didn’t let me make. I think in a cutscene, someone grabbed an object and instead of taking it, sort of cloned it, where they had on in their hand and one in its original place, sort of floating there. Some of the facial gestures in the cutscenes don’t look right. Sometimes during the cutscenes, the dialog would go mute, at first, pausing and unpausing fixed it, but after a while, I had to pause and unpause a few times for each time. In one particularly dark area, I didn’t have normal control over the light and it stayed pointing mostly in one direction, so it was a bit frustrating to explore and look around. When I paused and look at the character traits, they would spin their head like some exorcist shit and then stay looking up and to the right.


One main thing I noticed was that most of the time, the characters’ heads were looking back even when I had the camera forward and walking forward. Very buggy, hope they fix some of it by later, as I’m going to try it out with some friends.
